paper texture, zero folds
the grain behind this site is a WebGL shader. Here it is with the controls exposed, and the reason the folds stay off.
read the note →short notes on experiments, workflows and prompts: what worked, what didn't, and why. The occasional essay, and demos you can play with.
the grain behind this site is a WebGL shader. Here it is with the controls exposed, and the reason the folds stay off.
read the note →designed on a Paper canvas, built with Claude Code and checked by Vite+. What the loop looked like, and where the time actually went.
read the note →anyone can put “ai-native” on a profile. The only proof is the work, and how recently it was done.
read the note →asking an agent to “match the design” invented new greys. Asking it to diff named tokens didn't.
read the note →I drew the glyphs. The agent did the export, the cleanup and the consistency checks. A short log of how the work split.
read the note →